3-Dimensional Modeling Work
This is an octopus that I sculpted and painted in ZBrush. I also created a customized suction brush in ZBrush so that I can add suctions to the tentacles of my octopus.
This is a dragon that I concepted in Illustrator and 3D modeled, UV mapped, skinned, rigged, and animated in Maya (with the texture created in Photoshop). This was created with the design constraint of having 3,000 polygons or less for the Building Virtual Worlds course.
This is a jetpack that I 3D modeled, UV mapped, lighted, and rendered in Autodesk Maya.
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